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author | Jordan Justen <[email protected]> | 2018-04-19 15:39:40 -0700 |
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committer | Jordan Justen <[email protected]> | 2018-07-09 23:02:32 -0700 |
commit | cce3994dee83c8a8e01983b4801e8d73d64a3b06 (patch) | |
tree | 46b936316cf1f9457ac8d6d7e3654880507a05b7 /README.rst | |
parent | 6497be42b7260b2279e41dcb05fcd6fc6551a061 (diff) |
mesa: Always call ProgramBinarySerializeDriverBlob
The driver may prefer to have a different blob for
ARB_get_program_binary compared to the version saved out for the disk
shader cache.
Since they both use the driver_cache_blob field, we need to always
give the driver the opportunity to fill in the driver_cache_blob when
saving the program binary.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'README.rst')
0 files changed, 0 insertions, 0 deletions