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authorAxel Davy <[email protected]>2020-05-08 22:26:07 +0200
committerMarge Bot <[email protected]>2020-05-15 15:43:57 +0000
commitd771e0cc60a0aa853c5e1e0df304f970a47ab774 (patch)
treecf3ad7e83eca56eaebea1a3ab735035e8d17cd10 /README.rst
parent4cf13691beb4237a8a449dd317561066df492842 (diff)
st/nine: Increase available GPU memory
This patch caps to 4GB the limit of GPU memory accessible only for 32bits build. This would deserve some tests on windows, so we might change that behaviour in the future. For example, it's possible that GetAvailableTextureMem is capped to 4GB on 64bits build. We cap to a bit less than 4GB, which might help https://github.com/iXit/Mesa-3D/issues/323 In addition, increase from 80% to 95% the allocation limit above which we fail allocating. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5015>
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