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authorJason Ekstrand <[email protected]>2015-12-04 11:08:37 -0800
committerJason Ekstrand <[email protected]>2015-12-04 11:08:45 -0800
commit8f722c2fa3d651a73cb9de2d4578b09a1b686bd0 (patch)
treee867d0335e99aa5548aa60be21ae0465fea7583c /README.intel-vulkan.txt
parentdac57750db6779b3280fca3b7a375243b4aea623 (diff)
vk: Update the README for 0.210.1
Diffstat (limited to 'README.intel-vulkan.txt')
-rw-r--r--README.intel-vulkan.txt20
1 files changed, 13 insertions, 7 deletions
diff --git a/README.intel-vulkan.txt b/README.intel-vulkan.txt
index f89314ed2fb..29aea0aaf73 100644
--- a/README.intel-vulkan.txt
+++ b/README.intel-vulkan.txt
@@ -1,6 +1,6 @@
Intel's Open Source Vulkan Driver
-Vulkan API Version: 0.170.2
-SPIR-V Version: 32
+Vulkan API Version: 0.210.1
+SPIR-V Version: 1.0
Intro
=====
@@ -36,7 +36,12 @@ Chad Versace <[email protected]>
Supported Hardware
==================
- Broadwell, main development focus
-- Ivybridge, early experimental support
+- Ivybridge
+- Sky Lake
+- Haswell
+- Bay Trail
+- Cherryview
+- Broxton
Supported OS Platforms
@@ -104,9 +109,10 @@ Supported Features:
- Index buffers, instanced draw, indirect draw
- Nested command buffers
- Consumes SPIR-V (no GLSL "backdoor")
- - Fragment, vertex, and geometry shaders
+ - Fragment, vertex, geometry, and compute shaders
- Uniform buffers, sampled images, dynamic uniform buffers
- - Push constants (to the extent they're supported by SPIR-V v32)
+ - Shader storage buffers
+ - Push constants (VS and FS only)
- Color, depth and stencil attachments
- 1D, 2D, 3D textures, texture arrays
- Memory barrier
@@ -118,10 +124,10 @@ Supported Features:
- Occlution query and timestamps
Unsupported Features:
- - Shader storage buffers
- Shader specialization
- Storage images
- - Compute and tesselation stages
+ - Tesselation shaders
+ - Push constants in GS and CS (and VS on HSW and prior)
- Sparse resources
- MSAA
- VkkSemaphore and VkEvent