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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-04-22 16:58:45 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-25 08:39:22 +0200 |
commit | 138e4ae8aee3c13e83c732ba0f6d705e8001050c (patch) | |
tree | 6ccefadede4cda09c02886314170fc8024b301b7 /Makefile.am | |
parent | a7b4ab45d08d8469daefb9f2af34ad6860b9fc3b (diff) |
glsl: number of active shader storage blocks must be within allowed limits
Notice that we should differentiate between shader storage blocks and
uniform blocks, since they have different limits.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'Makefile.am')
0 files changed, 0 insertions, 0 deletions