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authorMarek Olšák <[email protected]>2017-04-23 23:06:38 +0200
committerMarek Olšák <[email protected]>2017-04-26 13:08:05 +0200
commit5c94779585e24e8bd1bd41707521584af4251de3 (patch)
tree9621243bbffa25474b7c39a6439cf616e93f6962 /Makefile.am
parent65e0c3fba74ee98cacadbba4bd005b930609b65e (diff)
radeonsi/gfx9: fix most things wrong with shader images
There are 2 major hw changes: - The address must always point to the address of level 0. GFX9 tiling modes don't allow binding to a non-0 level. - 3D must always be bound as 3D, because 2D and 3D use entirely different tiling modes, and the texture target determines which set of modes is used. Cc: 17.1 <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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