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authorMathias Fröhlich <[email protected]>2018-03-13 09:12:48 +0100
committerMathias Fröhlich <[email protected]>2018-03-15 06:11:57 +0100
commit98f35ad63c23805c32654843f55208e675d4e4db (patch)
tree7a160f5dafea78de168fb54e836d908ecdf88d33 /CleanSpec.mk
parent361f79c97f6eb4bfdb2162672d2ca8f3c486f22c (diff)
vbo: Correctly handle source arrays in vbo_split_copy.
The original approach did optimize away a bit too many fields. Restablish the pointer into the original array and correctly feed that one. Reviewed-by: Brian Paul <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105471 Fixes: 64d2a20480547d5897fd9d7b8fd306f2625138cb mesa: Make gl_vertex_array contain pointers to first order VAO members. Signed-off-by: Mathias Fröhlich <[email protected]>
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