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author | Kenneth Graunke <[email protected]> | 2015-03-06 00:26:25 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2015-03-08 20:03:44 -0700 |
commit | 2561aea6b306c4438defeb4ec96be05f6aadd12e (patch) | |
tree | 8a83054b558bf3c882f2628f25f7a8bffaf2ba79 /CleanSpec.mk | |
parent | 9f1e250e77ebd9255bbd9a83bd68c9e4068c2aab (diff) |
nir: Delete nir_shader::user_structures and num_user_structures.
Nothing actually uses these, and the only caller of glsl_to_nir()
(brw_fs_nir.cpp) always passes NULL for the _mesa_glsl_parse_state
pointer, meaning they'll always be NULL and 0, respectively.
Just delete them.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'CleanSpec.mk')
0 files changed, 0 insertions, 0 deletions