diff options
author | Laura Ekstrand <[email protected]> | 2015-01-27 16:11:52 -0800 |
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committer | Fredrik Höglund <[email protected]> | 2015-05-14 15:48:12 +0200 |
commit | a245e3bdeb1cf38b56df4f208a7e20d0f0de6045 (patch) | |
tree | b622e93a12c5eef2d02778bde91b79d8d9730e62 /Android.mk | |
parent | 69bdc9dcb8e5d3648e8d96029d5988b8971de8dc (diff) |
main: Split framebuffer_texture.
Split apart utility function framebuffer_texture to better prepare for
implementing NamedFramebufferTexture and NamedFramebufferTextureLayer. This
should also pave the way for some future cleanup work.
[Fredrik: - Mention which limit was exceeded when <layer> is out of range.
- Update a comment to reflect that <fb> might not be the bound
framebuffer.
- Make it clear that the error message in glFramebufferTexture*D
refers to the <textarget> parameter.
- Remove EXT suffixes.]
Reviewed-by: Fredrik Höglund <[email protected]>
Signed-off-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions