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author | Ilia Mirkin <imirkin@alum.mit.edu> | 2017-03-05 18:24:44 -0500 |
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committer | Ilia Mirkin <imirkin@alum.mit.edu> | 2017-03-15 21:03:11 -0400 |
commit | e893b3a3672287f266a355e5b78ad7115e880292 (patch) | |
tree | 69be8d51ab3c8745e6889701ace6ef49380a127e /Android.mk | |
parent | ad4dee521d7968a88393dc3685e7c593d27efba5 (diff) |
swr: support layer output in geometry shaders
This makes bin/gl-3.2-layered-rendering-gl-layer-render fail only with
2DMS_ARRAY, which is expected given the lackluster MSAA support. However
all the regular types pass.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions