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author | Marek Olšák <[email protected]> | 2019-04-05 17:01:55 -0400 |
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committer | Marek Olšák <[email protected]> | 2019-04-24 20:45:15 -0400 |
commit | 825c35999c0f0c0872123e528c93e9de5d2e7f0d (patch) | |
tree | 50fead19aab7bd518eb768383c2256e718b95881 /Android.mk | |
parent | 4ff3b8e18a968f557be1529ecb03a7df5da1890f (diff) |
glsl: allow "varying out" for fragment shader outputs with EXT_gpu_shader4
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions