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author | Dave Airlie <[email protected]> | 2017-04-19 06:18:23 +1000 |
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committer | Dave Airlie <[email protected]> | 2017-04-19 10:02:39 +1000 |
commit | 399ebd2a84a133bd2ca3da388a059fd3bafe33f5 (patch) | |
tree | 8ba992888186504fc252b2a3326a6f21a41c4da7 /Android.mk | |
parent | 0e6d532d327a70b0ec6522754b3d8bee6312335f (diff) |
radv/meta: add common shader vertex generation function
Instead of passing in the same 1.0, -1.0 combinations via
vertex buffers, we can just use vertex id to have the vertex
shader build them. This function introduces the generator
code needed, later patches will use this.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions