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authorTimothy Arceri <[email protected]>2017-01-24 08:34:23 +1100
committerTimothy Arceri <[email protected]>2017-02-17 11:18:42 +1100
commit0057de58f954e6494b5661e505d12e92f18619e2 (patch)
tree5fcdb700b49ab82aa4a39339a97fe641a0e951c6 /Android.mk
parent3bbfee3cd336c60674d337ace3410f09d4eabf6f (diff)
glsl: add support for caching shaders with xfb qualifiers
For now this disables the shader cache when transform feedback is enabled via the GL API as we don't currently allow for it when generating the sha for the shader. Reviewed-by: Nicolai Hähnle <[email protected]>
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