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author | Samuel Pitoiset <[email protected]> | 2019-03-05 18:17:13 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2019-05-02 09:24:05 +0200 |
commit | e03e7c510f571a8867ab7a8604058c075c601a70 (patch) | |
tree | f1ea77385be93f1d4fdfc6136cb08df12e7f8290 /Android.mk | |
parent | 61625439999e3658dddf58485fc0ef85ecf082fc (diff) |
radv: fix color conversions for normalized uint/sint formats
The hardware actually rounds before conversion. This now matches
what values are used when performing fast clears vs slow clears.
This fixes a rendering issue with Far Cry 3&4. This also fixes
a bunch of CTS tests that use a 8-bit UNORM format (only when
the 512*512 image size hint is manually disabled).
Cc: "19.0" "19.1" <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions