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authorMatt Turner <[email protected]>2017-05-01 11:59:32 -0700
committerMatt Turner <[email protected]>2017-05-15 11:43:14 -0700
commit8e7221fa5a6125a6a06887e8bdd3a1b581c2d713 (patch)
treee61ad58d57ca4a6eb9bd9b73831cf5ea03115b72 /Android.mk
parentaaa0329b5fdd0687d19c834bffb46a51dcc4f9f4 (diff)
intel/tools: Refactor gen_disasm_disassemble() to use annotations
Which will allow us to print validation errors found in shader assembly in GPU hang error states. Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
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