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authorKenneth Graunke <[email protected]>2017-02-10 20:40:22 -0800
committerKenneth Graunke <[email protected]>2017-02-12 21:09:14 -0800
commit05a56893aa2570cb1f6e61e3c9cf365266ea1d3a (patch)
treee5fe2a74660b440107067dadf2d27ae2a4bfcbd1 /Android.mk
parentc59d1ea51bd0809761094e54c66bf3a200d964ff (diff)
mesa: Do (TCS && !TES) draw time validation in ES as well.
Now that we have OES_tessellation_shader, the same situation can occur in ES too, not just GL core profile. Having a TCS but no TES may confuse drivers - i965 crashes, for example. This prevents regressions in ES31-CTS.core.tessellation_shader.single.xfb_captures_data_from_correct_stage with some SSO pipeline validation changes I'm making. v2: Add an ES spec citation (suggested by Alejandro) Cc: "17.0" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Alejandro PiƱeiro <[email protected]>
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