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author | Eric Anholt <[email protected]> | 2016-09-08 22:40:44 -0700 |
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committer | Eric Anholt <[email protected]> | 2016-09-14 06:08:03 +0100 |
commit | a2014c2eb9e03301b2f472adf2d46915579e4512 (patch) | |
tree | 45ffb491fc9e5538d5854c7b9cc5a503ba8deaf0 /Android.mk | |
parent | 21a27ad9569211e48cfd7ad60ac4025ab9f96a7a (diff) |
vc4: Simplify the DISCARD_RANGE handling
It's really just an upgrade to attempting WHOLE_RESOURCE. Pulling the
logic out caught two bugs in it: We would try to do so on cubemaps (even
though we're only mapping 1 of the 6 slices), and we would break
persistent coherent mappings by trying to reallocate when we shouldn't.
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions