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author | Timothy Arceri <[email protected]> | 2016-10-27 16:17:19 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-11-17 12:52:24 +1100 |
commit | 5581f2a8f27cda7a9d239ab655829d9159af5544 (patch) | |
tree | cb7a9dea3b8fdeb67dc289ca32fa9093b203152e /Android.mk | |
parent | ba40c8b03cb5250af771c50ff785bd5ec293e3c1 (diff) |
mesa/glsl: copy num_abos to gl_program
We should be able to free gl_linked_shader after linking in order to
do so we need to switch to getting values from gl_program instead.
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions