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authorTimothy Arceri <[email protected]>2016-10-27 16:17:19 +1100
committerTimothy Arceri <[email protected]>2016-11-17 12:52:24 +1100
commit5581f2a8f27cda7a9d239ab655829d9159af5544 (patch)
treecb7a9dea3b8fdeb67dc289ca32fa9093b203152e /Android.mk
parentba40c8b03cb5250af771c50ff785bd5ec293e3c1 (diff)
mesa/glsl: copy num_abos to gl_program
We should be able to free gl_linked_shader after linking in order to do so we need to switch to getting values from gl_program instead. Reviewed-by: Emil Velikov <[email protected]>
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