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author | Rob Clark <[email protected]> | 2015-04-22 13:09:28 -0400 |
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committer | Rob Clark <[email protected]> | 2015-04-22 13:20:28 -0400 |
commit | 1b58d8c2bf6136af2a89178f9da4e5f0631d2909 (patch) | |
tree | f39a809b773309435ab1c315a1c192d2fe8f5e43 /Android.mk | |
parent | a86918312320ccc2e6dafae25fd5800ef62b3710 (diff) |
freedreno/a4xx: (partial) gl_FragCoord.zw
The bit to enable .z is still commented out, as it is triggering gpu
hangs in 0ad. But at least gl_FragCoord.w works now, and we know what
bits we are *supposed* to set for .z (with that uncommented all piglit
fragcoord tests are passing).
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions