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author | Miklós Máté <[email protected]> | 2017-12-02 23:35:22 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-12-25 14:32:23 +0100 |
commit | 7df48c48f9c50ebb96bad563fc119382b7fc1e78 (patch) | |
tree | ea031778dcb381f6bd1c212d62b1f651840fb012 /Android.mk | |
parent | a64d6fb7308e0ce79e0f1b8e9b7cda6403be1eb6 (diff) |
tnl: fix not having texture coords in ATI_fs in swrast
ATI_fs in swrast only had access to texture coordinates if there was a
valid texture bound and texturing was enabled.
Piglit: spec/ati_fragment_shader/render-sources and render-notexture
Signed-off-by: Miklós Máté <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions