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authorKenneth Graunke <[email protected]>2016-05-17 03:40:11 -0700
committerKenneth Graunke <[email protected]>2016-05-20 14:30:09 -0700
commit08bc74e69476107e9944932d2fe9dba053b44570 (patch)
tree48c78f7a3104f862e05819350a1983d3fd90d80b /Android.mk
parentdac10e8a1390711f1f36f224644c4a33586cebe3 (diff)
i965: Delete brw_wm_prog_key::render_to_fbo and drawable_height.
Now that we handle flipping and other gl_FragCoord transformations via a uniform, these key fields have no users. This patch actually eliminates the associated recompiles. The Tomb Raider benchmark's minimum FPS increases from ~1 FPS to a reasonable number. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
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