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author | Kenneth Graunke <[email protected]> | 2019-08-29 00:38:15 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-09-30 10:44:52 -0700 |
commit | a0a93763fba18ce3c9c90a0f939005f0b594e27c (patch) | |
tree | 98e4b537e0a8d05506e960ab514cfaec94a3ca56 /Android.mk | |
parent | 4a0d2e2880fb4752666bbd4faaf340437aea1a04 (diff) |
iris: Disable CCS_E for 32-bit floating point textures.
A while back, Michael Larabel noticed that Paraview's Wavelet Volume
case runs significantly slower on iris than i965. It turns out this
is because we enable CCS_E for 32-bit floating point formats, while
i965 disables it, with an oblique comment saying that we benchmarked
it (on what exactly?) and determined that it was a loss.
Paraview uses both R32_FLOAT and R32G32B32A32_FLOAT, and I observed
large framerate drops when enabling CCS_E for either format. However,
several other benchmarks (Aztec Ruins, many Synmark cases) use 16-bit
floating point formats, with no apparent ill effects.
So, disable compression for 32-bit float formats for now, but leave it
enabled for 16-bit float formats as they seem to be working fine.
Improves performance in Paraview's Wavelet Volume test by 62% on a
Skylake GT4e.
Fixes: 3cfc6a207bd ("iris: Fill out res->aux.possible_usages")
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions