diff options
author | Ian Romanick <[email protected]> | 2014-05-30 13:55:28 -0700 |
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committer | Ian Romanick <[email protected]> | 2014-05-30 16:33:34 -0700 |
commit | 7b1aeec9cd8c9b790d452eaf769ccbce51627908 (patch) | |
tree | 692e3ccf23ae193470f02ce8c955a4d2a9b361a5 /Android.mk | |
parent | 65bccff800dc1181ec2a6ee007a10ee0ec10b089 (diff) |
glapi: Duplicate GLES1 prototypes in glapi_dispatch.c
These prototypes are necessary because GLES1 library builds will create
dispatch functions for them. We can't directly include GLES/gl.h
because it would conflict the previously-included GL/gl.h. Since GLES1
ABI is not expected to every add more functions, the path of least
resistance is to just duplicate the prototypes for the functions that
aren't already in desktop OpenGL.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79294
Acked-by: Matt Turner <[email protected]>
Tested-by: Andreas Boll <[email protected]>
Cc: "10.2" <[email protected]>
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions