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authorMarek Olšák <[email protected]>2012-11-01 00:52:19 +0100
committerMarek Olšák <[email protected]>2012-11-01 03:17:58 +0100
commitfa58644855e44830e0b91dc627703c236fa6712a (patch)
treea0605c905d37d9ae0c94e587d6a1842916403220 /Android.mk
parent4cf6acc3d0023d93e15531bbcdeffd15ba3e9924 (diff)
r600g: fix abysmal performance in Reaction Quake
The problem was we set VRAM|GTT for relocations of STATIC resources. Setting just VRAM increases the framerate 4 times on my machine. I rewrote the switch statement and adjusted the domains for window framebuffers too. NOTE: This is a candidate for the stable branches. Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Jerome Glisse <[email protected]>
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