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authorSamuel Pitoiset <[email protected]>2017-04-21 19:27:16 +0200
committerSamuel Pitoiset <[email protected]>2017-05-06 16:40:19 +0200
commit35c8e727a55d15485091eb9de279d8beb3abc55e (patch)
tree829e9f570108e196ed5174b99b67be0c1efd9fd9 /Android.common.mk
parentefb668fb293e0cf8401e9a541c67615827974808 (diff)
glsl: allow bindless samplers/images to be initialized
From section 4.1.7 of the ARB_bindless_texture spec: "Samplers may be declared as shader inputs and outputs, as uniform variables, as temporary variables, and as function parameters." From section 4.1.X of the ARB_bindless_texture spec: "Images may be declared as shader inputs and outputs, as uniform variables, as temporary variables, and as function parameters." v3: - add spec comment - update the glsl error message Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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