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authorBrian Paul <[email protected]>2018-05-08 08:24:21 -0600
committerBrian Paul <[email protected]>2018-05-08 19:06:09 -0600
commit901db25d5b7cd2ac2dd648b370c4bddf23dd5c44 (patch)
treecd663399b60ea12795d63f8814695e27e04fdbc1 /Android.common.mk
parent20f06bc72b73491b2c8d56f2da2426c6fd3b4d4a (diff)
glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
Change the size of the bitset from 128 bits to 96. This works around an apparent GCC 5.4 bug in which bad SSE code is generated, leading to a crash in ast_type_qualifier::validate_in_qualifier() (ast_type.cpp:654). This can be repro'd with the Piglit test tests/spec/glsl-1.50/execution/ varying-struct-basic-gs-fs.shader_test Bugzilla:https://bugs.freedesktop.org/show_bug.cgi?id=105497 Cc: [email protected] Reviewed-by: Charmaine Lee <[email protected]> Tested-by: Charmaine Lee <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'Android.common.mk')
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