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authorSamuel Pitoiset <[email protected]>2019-05-22 09:43:39 +0200
committerSamuel Pitoiset <[email protected]>2019-06-21 14:50:15 +0200
commitcdc6efddf918bc07d30db779f3b0675192a77333 (patch)
treee2c690c56a15ae8d6dec7350257edf2a20b44e0c /Android.common.mk
parente52ad9f845ac67b29c55eafb31b14eafa21bbb38 (diff)
radv: implement all depth/stencil resolve modes using graphics
When using graphics, the driver doesn't need to decompress HTILE before resolving. This path currently doesn't support layers so we have to fallback to the compute path. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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