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authorEric Anholt <[email protected]>2012-08-26 15:29:12 -0700
committerEric Anholt <[email protected]>2012-08-28 11:43:04 -0700
commit67e9ae856355be532455c1cf1211d59b3a4c5992 (patch)
tree93ec803a9a79e7485d6a33a0f97ca810b01d22b9 /Android.common.mk
parent993c52d0be5bdf0e30e64ab4c6e1347c5dcb8e3b (diff)
i965: Disable the swrast context setup on GL 3.1 core.
I've reviewed the code, and the swrast callsites remaining are all in drawpixels/copypixels/bitmap/accum, or _swrast_BlitFramebuffer that shouldn't be hit. A piglit run with the context setup disabled on legacy GL and GLES2 showed regressions only in the copypixels and drawpixels tests. If the context type is forced, this reduces the shader_runner maximum heap size for glsl-algebraic-add-add-1.shader_test from 15,137,496b to 4,165,376b. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chad Versace <[email protected]>
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