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author | Rohan Garg <[email protected]> | 2019-07-17 18:50:13 +0200 |
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committer | Alyssa Rosenzweig <[email protected]> | 2019-08-06 17:18:19 -0700 |
commit | 16edd56fccad7ba0e1b938a60f0f5e927a104585 (patch) | |
tree | 76dd9dcc3475b4883bfb295a5fef8f8f9020d937 /Android.common.mk | |
parent | 4bb17c08ae5d734894de0fcefe6a9645b443bf34 (diff) |
panfrost: Take into account a index_bias for glDrawElementsBaseVertex calls
Midgard does not accept a index_bias directly and relies instead on a
bias correction offset (offset_bias_correction) in order to calculate
the unbiased vertex index.
We need to make sure we adjust offset_start and vertex_count in order to
take into account the index_bias as required by a
glDrawElementsBaseVertex call and then supply a additional
offset_bias_correction to the hardware.
Signed-off-by: Rohan Garg <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'Android.common.mk')
0 files changed, 0 insertions, 0 deletions