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authorEric Anholt <[email protected]>2012-07-26 16:56:49 -0700
committerEric Anholt <[email protected]>2012-08-07 13:54:51 -0700
commit1eb3c06ae82cc962c5d867238acd089f833c2337 (patch)
treee5025e22697e198edcd843a2134154223fe89164 /Android.common.mk
parent803262a5f55ca5b94a09dfe8f35e64a579778209 (diff)
mesa: Default to GL 3.1's limits on uniform blocks.
The ARB spec lets you get away with the default block counting against the blocks for combined size limits. The core spec says you need to be able to support the maximum size of default block *and* the maximum size of each uniform block. I see no reason that any driver would have a problem with that. Fixes gl 3.1/minmax (with an associated fix to the test) Reviewed-by: Kenneth Graunke <[email protected]>
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