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author | Antia Puentes <[email protected]> | 2015-12-19 19:39:53 +0100 |
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committer | Eduardo Lima Mitev <[email protected]> | 2016-03-03 15:14:07 +0100 |
commit | 52c3692324675535105f2d5bbdf2c4cd26e76580 (patch) | |
tree | 5f7db54cc7e3479e1457e371cea3a70bd3e7a6b9 /Android.common.mk | |
parent | 876f7a7c081dd8261a3d969ec1d76ddac64afcbb (diff) |
mesa/formatquery: Added SHADER_IMAGE_{LOAD,STORE,ATOMIC} <pname> queries
From the ARB_internalformat_query2 specification:
"- SHADER_IMAGE_LOAD: The support for using the resource with image load
operations in shaders is written to <params>.
In this case the <internalformat> is the value of the <format> parameter
that would be passed to BindImageTexture.
- SHADER_IMAGE_STORE: The support for using the resource with image store
operations in shaders is written to <params>.
In this case the <internalformat> is the value of the <format> parameter
that is passed to BindImageTexture.
- SHADER_IMAGE_ATOMIC: The support for using the resource with atomic
memory operations from shaders is written to <params>."
For all of them:
"Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource or operation is not supported, NONE is returned."
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'Android.common.mk')
0 files changed, 0 insertions, 0 deletions