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authorIan Romanick <[email protected]>2017-06-19 12:28:54 -0700
committerIan Romanick <[email protected]>2017-06-21 14:34:56 -0700
commitc06b1d3c16e54bd6d65ead68e94939d9b4fdcddd (patch)
tree1beb576d23e5414c3caa9dd21cf24b337e1d404a /Android.common.mk
parent4a1238a452a7e49a6717506ffdbaeab18d90a6be (diff)
i965: Remove spurious mutex frobbing around call to intel_miptree_blit
These locks were added in 2f28a0dc, but I don't see anything in the intel_miptree_blit path that should make this necessary. When asked, Kristian says: I doubt it's needed now with the new blorp. If I remember correctly, I had to drop the lock there since intel_miptree_blit() could hit the XY blit path that requires a fast clear resolve. The fast resolve being meta, would then try to lock the texture again. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
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