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authorAxel Davy <[email protected]>2015-01-07 11:21:00 +0100
committerAxel Davy <[email protected]>2015-02-06 00:07:18 +0100
commit6fcc2c887279e6c03b2e7df0f869bd05c99faf28 (patch)
tree40d3e7b6695bbc49e474bac486c70a0ec7adbc3b /Android.common.mk
parent70a523818f08f97b6d51f156dca383cfcab8efab (diff)
st/nine: Print warnings for r500 when shader is likely to go wrong
r500 hasn't enough float constants for vs to fill all needs. Overlapping issues can happen with complex shaders. The fix would be to recompile shaders to include the integer and boolean constants, instead of reserving slots for them. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
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