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author | Jordan Justen <[email protected]> | 2014-05-21 22:34:26 +0000 |
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committer | Jordan Justen <[email protected]> | 2014-05-23 00:56:01 -0700 |
commit | 57876fee3872f4f224feeeb56eea6d2e10858fe9 (patch) | |
tree | 2c2f22771de5606fa95d56767c2835240c3836be /Android.common.mk | |
parent | 746921cbb474f2df85232a8f0c10cde8df3349e9 (diff) |
meta blit: Set Z texcoord during meta blit to sample the correct layer
If the source renderbuffer has a depth > 0, then send a Z texcoord
which is set to the source attachment Z offset.
This fixes piglit's gl-3.2-layered-rendering-gl-layer-render with the
GL_TEXTURE_2D_MULTISAMPLE_ARRAY case test on i965/gen8.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Cc: "10.2" <[email protected]>
Diffstat (limited to 'Android.common.mk')
0 files changed, 0 insertions, 0 deletions