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author | Eric Anholt <[email protected]> | 2012-06-25 12:47:01 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-07-31 12:06:20 -0700 |
commit | 877a897adc40d98c8ee5abaaf0ae16028866c766 (patch) | |
tree | f9d9161ecaad9fdd0411d7a9dcebe7ab4d3c0cf8 /Android.common.mk | |
parent | fa08b8ad549ef0ad0ee46f525f6f5dd0d6332f99 (diff) |
glsl: Reject linking shaders with too many uniform blocks.
Part of fixing piglit maxblocks.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'Android.common.mk')
0 files changed, 0 insertions, 0 deletions