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authorKenneth Graunke <[email protected]>2013-06-07 21:46:04 -0700
committerKenneth Graunke <[email protected]>2013-06-10 10:50:12 -0700
commitf730b1f72a13aa1e749beeb50f8e8c5929bf2c45 (patch)
tree0e08eea0afcb5468f46504464022f2467885ef0b /Android.common.mk
parenta2e3b1c4e210caf0c765da92a4623de6ee8316b6 (diff)
glsl: Bail on parsing if the #version directive is bogus.
If we didn't successfully parse the #version line, there's no point in continuing with parsing and compiling: it's already failed. Furthermore, it can actually be harmful: right after handling #version, we call _mesa_glsl_initialize_types(), which checks state->es_shader and language_version. If it isn't valid, it hits an assertion failure. Fixes Piglit's "invalid-version-es." When processing "#version 110 es", our code set state->es_shader and state->language_version = 110. It then properly determined that this was invalid and flagged an error. Since we continued anyway, we hit the assertion mentioned above. NOTE: This is a candidate for the 9.1 branch. Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]>
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