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author | Ian Romanick <[email protected]> | 2011-09-30 14:21:10 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-10-04 12:33:28 -0700 |
commit | 7bbcc0b832b02f9da6365ec6a86a0167cf75d8a8 (patch) | |
tree | faa48eeceeebf252d5c10cb688aec5eaa44fe4f9 /Android.common.mk | |
parent | efd027a8b5f4c874a9286fcaf8cc0df7ea3605a8 (diff) |
glsl: Delete symbol table in post-link shaders
The symbol table in the linked shaders may contain references to
variables that were removed (e.g., unused uniforms). Since it may
contain junk, there is no possible valid use. Delete it and set the
pointer to NULL.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'Android.common.mk')
0 files changed, 0 insertions, 0 deletions