diff options
author | Eric Anholt <[email protected]> | 2015-01-21 15:32:48 -0800 |
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committer | Eric Anholt <[email protected]> | 2015-01-22 13:52:19 -0800 |
commit | fc6938d23e769497fd2acba7da0b59935ec9f1e4 (patch) | |
tree | d42250188b9e64ae5762ba0eb84984aaae5e91d2 | |
parent | 534a4ec82f09fa37e2134c994082e71c79b7d5ec (diff) |
nir: Fix setup of constant bool initializers.
brw_fs_nir has only seen scalar bools so far, thanks to vector splitting,
and the ralloc of in glsl_to_nir.cpp will *usually* get you a 0-filled
chunk of memory, so reading too large of a value will usually get you the
right bool value. But once we start doing vector bools in a few commits,
we end up getting bad values.
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/glsl/nir/nir_lower_vars_to_ssa.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/nir_lower_vars_to_ssa.c b/src/glsl/nir/nir_lower_vars_to_ssa.c index 168a02595fc..8af75302986 100644 --- a/src/glsl/nir/nir_lower_vars_to_ssa.c +++ b/src/glsl/nir/nir_lower_vars_to_ssa.c @@ -600,7 +600,7 @@ get_const_initializer_load(const nir_deref_var *deref, load->value.u[i] = constant->value.u[matrix_offset + i]; break; case GLSL_TYPE_BOOL: - load->value.u[i] = constant->value.u[matrix_offset + i] ? + load->value.u[i] = constant->value.b[matrix_offset + i] ? NIR_TRUE : NIR_FALSE; break; default: |