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authorCharmaine Lee <[email protected]>2017-05-05 14:32:45 -0700
committerBrian Paul <[email protected]>2018-09-10 13:07:30 -0600
commitf929247d247874a7dcd9031c07279c8160766b5d (patch)
tree4364357a233e8d42b2ae8cbf8e7e0052a9d0f17a
parent1df17fc697246e487ca6b60200e178837be5ce7a (diff)
svga: add support for rendering to cubemap array
Fixes piglit test arb_texture_cube_map_array-fbo-cubemap-array Reviewed-by: Neha Bhende <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/gallium/drivers/svga/svga_surface.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_surface.h b/src/gallium/drivers/svga/svga_surface.h
index 6c1e0e72165..b1a7728084d 100644
--- a/src/gallium/drivers/svga/svga_surface.h
+++ b/src/gallium/drivers/svga/svga_surface.h
@@ -144,6 +144,7 @@ svga_resource_type(enum pipe_texture_target target)
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
/* drawing to cube map is treated as drawing to 2D array */
return SVGA3D_RESOURCE_TEXTURE2D;
case PIPE_TEXTURE_3D: