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authorBrian Paul <[email protected]>2015-10-20 18:22:43 -0600
committerBrian Paul <[email protected]>2015-10-20 19:14:51 -0600
commitf1682fdafa54bb2e710707c441ed652358e57502 (patch)
treea167bfaa4a209cbbac3e042cdcaf6d1d4f354954
parentb48e16fa2f8b96bb36a6e0a92b6d842c1c246006 (diff)
svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
A third instance of this was needed but missed in the previous commit. Return 32 as for the two other cases. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
-rw-r--r--src/gallium/drivers/svga/svga_screen.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 17b042e7d95..f6fafca5c0b 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -605,6 +605,8 @@ vgpu10_get_shader_param(struct pipe_screen *screen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ return 32;
default:
debug_printf("Unexpected vgpu10 shader query %u\n", param);
return 0;