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authorMauro Rossi <[email protected]>2017-02-18 22:23:18 +0100
committerEmil Velikov <[email protected]>2017-03-01 13:34:42 +0000
commiteba32b351f51c07fca206280ab9da19c928f36af (patch)
tree6c00c04ede8fbe0fe6964c41f30cfcd0881e1bf5
parent2e6737fa882cac8222f3664331a52edd3c56e3c1 (diff)
android: glsl: build shader cache sources
Fixes the following building errors: external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)' external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)' clang++: error: linker command failed with exit code 1 ... external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)' external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)' clang++: error: linker command failed with exit code 1 (use -v to see invocation) ninja: build stopped: subcommand failed. build/core/ninja.mk:148: recipe for target 'ninja_wrapper' failed make: *** [ninja_wrapper] Error 1 Fixes: 9f8dc3bf03e ("utils: build sha1/disk cache only with Android/Autoconf") Acked-by: Emil Velikov <[email protected]> (cherry picked from commit 9e3d66c1e58f14d9c5e8df2a5ba7fdcf04b3258e)
-rw-r--r--src/compiler/Android.glsl.mk1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/Android.glsl.mk b/src/compiler/Android.glsl.mk
index dcc356f1856..0aabafa2673 100644
--- a/src/compiler/Android.glsl.mk
+++ b/src/compiler/Android.glsl.mk
@@ -36,6 +36,7 @@ include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
$(LIBGLCPP_FILES) \
$(LIBGLSL_FILES) \
+ $(LIBGLSL_SHADER_CACHE_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \