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authorBrian Paul <[email protected]>2004-09-10 16:42:40 +0000
committerBrian Paul <[email protected]>2004-09-10 16:42:40 +0000
commite14c225597c83994e62c58285cb4a03b5c007ef8 (patch)
tree09c1cb795789b778eb913945cf6703119008cca0
parent8a970af976ef1b0c37a7a6d5967b5ad698688c77 (diff)
misc updates for 6.2 release
-rw-r--r--docs/VERSIONS3
-rw-r--r--docs/intro.html1
2 files changed, 2 insertions, 2 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 66a30cd75c3..d1143c56345 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1279,9 +1279,10 @@ Mesa Version History
6.2 Month, day, 2004
New:
- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
+ - updated Doxygen support (Jose Fonseca)
Changes:
Bug fixes:
- - OpenGL version 1.5 doesn't need GL_ARB_texture_non_power_of_two
+ - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
- fixed a few compilation issues on IRIX
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
diff --git a/docs/intro.html b/docs/intro.html
index 0d4cb1d3ea5..db8f25f3e00 100644
--- a/docs/intro.html
+++ b/docs/intro.html
@@ -156,7 +156,6 @@ extensions incorporated as standard features:
<ul>
<li>GL_ARB_occlusion_query
<li>GL_ARB_vertex_buffer_object
-<li>GL_ARB_texture_non_power_of_two
<li>GL_EXT_shadow_funcs
</ul>
<p>