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authorLaura Ekstrand <[email protected]>2015-01-28 13:19:57 -0800
committerFredrik Höglund <[email protected]>2015-05-14 15:48:13 +0200
commitd78c831a147e8af6f6fc1a610f4c2e490e75fad1 (patch)
treef5ab0d5e5c021bdf8be5623c7f1cea116b23f33b
parenta602b21f94ded038f9781cc02ab46cdaab868f14 (diff)
main: Add entry points for glNamedFramebufferTexture[Layer].
Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml15
-rw-r--r--src/mesa/main/fbobject.c64
-rw-r--r--src/mesa/main/fbobject.h8
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
4 files changed, 89 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index f228a5286a7..b8e90aadd45 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -166,6 +166,21 @@
<param name="renderbuffer" type="GLuint" />
</function>
+ <function name="NamedFramebufferTexture" offset="assign">
+ <param name="framebuffer" type="GLuint" />
+ <param name="attachment" type="GLenum" />
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ </function>
+
+ <function name="NamedFramebufferTextureLayer" offset="assign">
+ <param name="framebuffer" type="GLuint" />
+ <param name="attachment" type="GLenum" />
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ <param name="layer" type="GLint" />
+ </function>
+
<!-- Renderbuffer object functions -->
<function name="CreateRenderbuffers" offset="assign">
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index dc730c8695c..8f759fba809 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2996,6 +2996,36 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
void GLAPIENTRY
+_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
+ GLuint texture, GLint level, GLint layer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_framebuffer *fb;
+ struct gl_texture_object *texObj;
+ GLboolean layered = GL_FALSE;
+
+ /* Get the framebuffer object */
+ fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
+ "glNamedFramebufferTextureLayer");
+ if (!fb)
+ return;
+
+ /* Get the texture object */
+ if (!get_texture_for_framebuffer(ctx, texture, 0, level, layer,
+ &layered,
+ "glNamedFramebufferTextureLayer",
+ &texObj)) {
+ /* Error already recorded */
+ return;
+ }
+
+ _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
+ layer, layered,
+ "glNamedFramebufferTextureLayer");
+}
+
+
+void GLAPIENTRY
_mesa_FramebufferTexture(GLenum target, GLenum attachment,
GLuint texture, GLint level)
{
@@ -3032,6 +3062,40 @@ _mesa_FramebufferTexture(GLenum target, GLenum attachment,
}
+void GLAPIENTRY
+_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
+ GLuint texture, GLint level)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_framebuffer *fb;
+ struct gl_texture_object *texObj;
+ GLboolean layered = GL_TRUE;
+
+ if (!_mesa_has_geometry_shaders(ctx)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glNamedFramebufferTexture) called");
+ return;
+ }
+
+ /* Get the framebuffer object */
+ fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
+ "glNamedFramebufferTexture");
+ if (!fb)
+ return;
+
+ /* Get the texture object */
+ if (!get_texture_for_framebuffer(ctx, texture, 0, level, 0,
+ &layered, "glNamedFramebufferTexture",
+ &texObj)) {
+ /* Error already recorded */
+ return;
+ }
+
+ _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
+ 0, layered, "glNamedFramebufferTexture");
+}
+
+
void
_mesa_framebuffer_renderbuffer(struct gl_context *ctx,
struct gl_framebuffer *fb,
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 974cd568f27..81159d0efa9 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -213,10 +213,18 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLint layer);
extern void GLAPIENTRY
+_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
+ GLuint texture, GLint level, GLint layer);
+
+extern void GLAPIENTRY
_mesa_FramebufferTexture(GLenum target, GLenum attachment,
GLuint texture, GLint level);
extern void GLAPIENTRY
+_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
+ GLuint texture, GLint level);
+
+extern void GLAPIENTRY
_mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer);
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 32b082bcb28..0994d437e24 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -982,6 +982,8 @@ const struct function gl_core_functions_possible[] = {
{ "glGetNamedBufferSubData", 45, -1 },
{ "glCreateFramebuffers", 45, -1 },
{ "glNamedFramebufferRenderbuffer", 45, -1 },
+ { "glNamedFramebufferTexture", 45, -1 },
+ { "glNamedFramebufferTextureLayer", 45, -1 },
{ "glCreateRenderbuffers", 45, -1 },
{ "glNamedRenderbufferStorage", 45, -1 },
{ "glNamedRenderbufferStorageMultisample", 45, -1 },