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authorIan Romanick <[email protected]>2014-07-18 11:23:06 -0700
committerIan Romanick <[email protected]>2014-08-04 14:40:07 -0700
commitd561e79a6766e5a3303facfc357a2efd5effecad (patch)
tree34bc9f342f9f36321bad2ead004188521f0cfb4d
parent68fa4cab1a3e80d97f759253dcc392e451ab110a (diff)
glsl: Track matrix layout of variables using two bits
Fixes gles3conform failures in: ES3-CTS.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.3 ES3-CTS.shaders.uniform_block.random.all_per_block_buffers.13 Causes gles3conform failures in: ES3-CTS.shaders.uniform_block.random.all_per_block_buffers.9 This failure will be fixed shortly. v2: Use without_array() instead of older predicates. v3: s/GLSL_MATRIX_LAYOUT_DEFAULT/GLSL_MATRIX_LAYOUT_INHERITED/g Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> [v1]
-rw-r--r--src/glsl/ast_to_hir.cpp38
-rw-r--r--src/glsl/ir.h5
-rw-r--r--src/glsl/link_uniform_blocks.cpp2
-rw-r--r--src/glsl/link_uniforms.cpp31
4 files changed, 61 insertions, 15 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index d5699935e60..b4670076f61 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -5072,7 +5072,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
YYLTYPE &loc,
glsl_struct_field **fields_ret,
bool is_interface,
- bool block_row_major,
+ enum glsl_matrix_layout matrix_layout,
bool allow_reserved_names,
ir_variable_mode var_mode)
{
@@ -5210,13 +5210,22 @@ ast_process_structure_or_interface_block(exec_list *instructions,
*/
if (field_type->without_array()->is_matrix()
|| field_type->without_array()->is_record()) {
- fields[i].matrix_layout = block_row_major
- ? GLSL_MATRIX_LAYOUT_ROW_MAJOR
- : GLSL_MATRIX_LAYOUT_COLUMN_MAJOR;
+ /* If no layout is specified for the field, inherit the layout
+ * from the block.
+ */
+ fields[i].matrix_layout = matrix_layout;
+
if (qual->flags.q.row_major)
fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR;
else if (qual->flags.q.column_major)
fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR;
+
+ /* If we're processing an interface block, the matrix layout must
+ * be decided by this point.
+ */
+ assert(!is_interface
+ || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR
+ || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR);
}
i++;
@@ -5271,7 +5280,7 @@ ast_struct_specifier::hir(exec_list *instructions,
loc,
&fields,
false,
- false,
+ GLSL_MATRIX_LAYOUT_INHERITED,
false /* allow_reserved_names */,
ir_var_auto);
@@ -5371,8 +5380,13 @@ ast_interface_block::hir(exec_list *instructions,
assert(!"interface block layout qualifier not found!");
}
+ enum glsl_matrix_layout matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED;
+ if (this->layout.flags.q.row_major)
+ matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR;
+ else if (this->layout.flags.q.column_major)
+ matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR;
+
bool redeclaring_per_vertex = strcmp(this->block_name, "gl_PerVertex") == 0;
- bool block_row_major = this->layout.flags.q.row_major;
exec_list declared_variables;
glsl_struct_field *fields;
@@ -5388,7 +5402,7 @@ ast_interface_block::hir(exec_list *instructions,
loc,
&fields,
true,
- block_row_major,
+ matrix_layout,
redeclaring_per_vertex,
var_mode);
@@ -5596,6 +5610,9 @@ ast_interface_block::hir(exec_list *instructions,
var_mode);
}
+ var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED
+ ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout;
+
if (state->stage == MESA_SHADER_GEOMETRY && var_mode == ir_var_shader_in)
handle_geometry_shader_input_decl(state, loc, var);
@@ -5636,6 +5653,13 @@ ast_interface_block::hir(exec_list *instructions,
var->data.sample = fields[i].sample;
var->init_interface_type(block_type);
+ if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED) {
+ var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED
+ ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout;
+ } else {
+ var->data.matrix_layout = fields[i].matrix_layout;
+ }
+
if (fields[i].stream != -1 &&
((unsigned)fields[i].stream) != this->layout.stream) {
_mesa_glsl_error(&loc, state,
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index de28f87e63b..49f74face65 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -660,6 +660,11 @@ public:
unsigned location_frac:2;
/**
+ * Layout of the matrix. Uses glsl_matrix_layout values.
+ */
+ unsigned matrix_layout:2;
+
+ /**
* Non-zero if this variable was created by lowering a named interface
* block which was not an array.
*
diff --git a/src/glsl/link_uniform_blocks.cpp b/src/glsl/link_uniform_blocks.cpp
index 3768205ee1f..536fcd45878 100644
--- a/src/glsl/link_uniform_blocks.cpp
+++ b/src/glsl/link_uniform_blocks.cpp
@@ -77,7 +77,7 @@ private:
v->Name = ralloc_strdup(mem_ctx, name);
v->Type = type;
- v->RowMajor = row_major;
+ v->RowMajor = type->without_array()->is_matrix() && row_major;
if (this->is_array_instance) {
v->IndexName = ralloc_strdup(mem_ctx, name);
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 5137e3a3910..ecd414b8ceb 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -71,6 +71,8 @@ void
program_resource_visitor::process(ir_variable *var)
{
const glsl_type *t = var->type;
+ const bool row_major =
+ var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR;
/* false is always passed for the row_major parameter to the other
* processing functions because no information is available to do
@@ -108,7 +110,7 @@ program_resource_visitor::process(ir_variable *var)
* lowering is only applied to non-uniform interface blocks, so we
* can safely pass false for row_major.
*/
- recursion(var->type, &name, new_length, false, NULL, false);
+ recursion(var->type, &name, new_length, row_major, NULL, false);
}
ralloc_free(name);
} else if (var->data.from_named_ifc_block_nonarray) {
@@ -132,22 +134,22 @@ program_resource_visitor::process(ir_variable *var)
* is only applied to non-uniform interface blocks, so we can safely
* pass false for row_major.
*/
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->without_array()->is_record()) {
char *name = ralloc_strdup(NULL, var->name);
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->name);
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->is_array() && t->fields.array->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->fields.array->name);
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else {
- this->visit_field(t, var->name, false, NULL, false);
+ this->visit_field(t, var->name, row_major, NULL, false);
}
}
@@ -181,8 +183,23 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field);
}
+ /* The layout of structures at the top level of the block is set
+ * during parsing. For matrices contained in multiple levels of
+ * structures in the block, the inner structures have no layout.
+ * These cases must potentially inherit the layout from the outer
+ * levels.
+ */
+ bool field_row_major = row_major;
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(t->fields.structure[i].matrix_layout);
+ if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
+ field_row_major = true;
+ } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
+ field_row_major = false;
+ }
+
recursion(t->fields.structure[i].type, name, new_length,
- t->fields.structure[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR,
+ field_row_major,
record_type,
(i + 1) == t->length);