diff options
author | Keith Whitwell <[email protected]> | 2009-07-20 19:45:24 +0100 |
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committer | Keith Whitwell <[email protected]> | 2009-07-20 19:47:38 +0100 |
commit | cad82cd0636b4b74597ae2c6bab83a3e94006bf8 (patch) | |
tree | 74c3ff032f8bce8175035d4ca62079f903b6c189 | |
parent | cd63e35603568c168e8aebbc47ca6ea308f2ccfa (diff) |
tgsi: get texturing working in vertex shader sse2 path
Missing file from previous commit.
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_sse.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c index fb58983e011..702051387ac 100644 --- a/src/gallium/auxiliary/draw/draw_vs_sse.c +++ b/src/gallium/auxiliary/draw/draw_vs_sse.c @@ -67,6 +67,10 @@ static void vs_sse_prepare( struct draw_vertex_shader *base, struct draw_context *draw ) { + struct draw_sse_vertex_shader *shader = (struct draw_sse_vertex_shader *)base; + struct tgsi_exec_machine *machine = shader->machine; + + machine->Samplers = draw->vs.samplers; } |