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authorSamuel Pitoiset <[email protected]>2019-09-09 10:42:18 +0200
committerSamuel Pitoiset <[email protected]>2019-09-16 12:08:22 +0200
commitc415c58b4a1892ef98cb3c08d2de633b6e2c9107 (patch)
tree3a08554a204358b8a49f5343583685790cb4fcb5
parent67093ed3a339c5014d9ba34e6e7bc7cf0e329170 (diff)
radv/gfx10: adjust the LDS size for VS/TES NGG streamout
It should account for the number of streamout outputs. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r--src/amd/vulkan/radv_pipeline.c17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 48ea2c03929..8b523d884fc 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1729,15 +1729,16 @@ gfx10_get_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
esvert_lds_size = es_info->esgs_itemsize / 4;
gsprim_lds_size = (gs_info->gs.gsvs_vertex_size / 4 + 1) * max_out_verts_per_gsprim;
} else {
- /* TODO: This needs to be adjusted once LDS use for compaction
- * after culling is implemented. */
- /*
- if (es_info->info.so.num_outputs)
- esvert_lds_size = 4 * es_info->info.so.num_outputs + 1;
- */
+ /* VS and TES. */
+ /* LDS size for passing data from GS to ES. */
+ struct radv_streamout_info *so_info = nir[MESA_SHADER_TESS_CTRL]
+ ? &infos[MESA_SHADER_TESS_EVAL].so
+ : &infos[MESA_SHADER_VERTEX].so;
+
+ if (so_info->num_outputs)
+ esvert_lds_size = 4 * so_info->num_outputs + 1;
- /* LDS size for passing data from GS to ES.
- * GS stores Primitive IDs (one DWORD) into LDS at the address
+ /* GS stores Primitive IDs (one DWORD) into LDS at the address
* corresponding to the ES thread of the provoking vertex. All
* ES threads load and export PrimitiveID for their thread.
*/