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authorErik Faye-Lund <[email protected]>2019-04-04 17:27:52 +0200
committerErik Faye-Lund <[email protected]>2019-04-17 07:27:08 +0000
commitafbd68378a4d052c4ff02cac3cd4739d7fd13336 (patch)
tree131ec4858d5ab594113eb54fb905f9787391d106
parent0bc8683ffa10350e98c0be5bd2d740593aeb0966 (diff)
virgl: support write-back with staged transfers
We currently don't support writing to resources that uses a temporary staging-resource to resolve the pixels. If a write-bit was set, we forgot to perform a blit back to the old resource, followed by trying to update the wrong resource, which lacks backing-storage. The end-result would be that nothing useful happened. This approach also fixes a few smaller bugs, like using the wrong box (without x y and z zeroed out), which means a partial update of a multisampled texture could result in the wrong part of the texture being updated. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]>
-rw-r--r--src/gallium/drivers/virgl/virgl_resource.h2
-rw-r--r--src/gallium/drivers/virgl/virgl_texture.c69
2 files changed, 49 insertions, 22 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h
index f127d45cff1..abe8578bd23 100644
--- a/src/gallium/drivers/virgl/virgl_resource.h
+++ b/src/gallium/drivers/virgl/virgl_resource.h
@@ -57,7 +57,7 @@ struct virgl_transfer {
uint32_t offset, l_stride;
struct util_range range;
struct list_head queue_link;
- struct virgl_resource *resolve_tmp;
+ struct pipe_transfer *resolve_transfer;
};
void virgl_resource_destroy(struct pipe_screen *screen,
diff --git a/src/gallium/drivers/virgl/virgl_texture.c b/src/gallium/drivers/virgl/virgl_texture.c
index 5a7ce71cb18..e0c152dd562 100644
--- a/src/gallium/drivers/virgl/virgl_texture.c
+++ b/src/gallium/drivers/virgl/virgl_texture.c
@@ -125,7 +125,7 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vtex->metadata, level, usage, box);
- trans->resolve_tmp = NULL;
+ trans->resolve_transfer = NULL;
assert(resource->nr_samples <= 1);
@@ -156,7 +156,16 @@ static void *texture_transfer_map_resolve(struct pipe_context *ctx,
const struct pipe_box *box,
struct pipe_transfer **transfer)
{
+ struct virgl_context *vctx = virgl_context(ctx);
struct pipe_resource templ, *resolve_tmp;
+ struct virgl_transfer *trans;
+
+ trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
+ &virgl_resource(resource)->metadata,
+ level, usage, box);
+ if (!trans)
+ return NULL;
+
virgl_init_temp_resource_from_box(&templ, resource, box, level, 0);
resolve_tmp = ctx->screen->resource_create(ctx->screen, &templ);
@@ -169,21 +178,20 @@ static void *texture_transfer_map_resolve(struct pipe_context *ctx,
virgl_copy_region_with_blit(ctx, resolve_tmp, 0, &dst_box, resource, level, box);
ctx->flush(ctx, NULL, 0);
- void *ptr = texture_transfer_map_plain(ctx, resolve_tmp, 0, usage, box,
- transfer);
- if (!ptr) {
- pipe_resource_reference(&resolve_tmp, NULL);
- return NULL;
- }
-
- virgl_transfer(*transfer)->resolve_tmp = virgl_resource(resolve_tmp);
-
- struct virgl_resource_metadata *data = &virgl_resource(resolve_tmp)->metadata;
- assert((*transfer)->stride == data->stride[0]);
- assert((*transfer)->layer_stride == data->layer_stride[0]);
- assert(virgl_transfer(*transfer)->offset == 0);
+ void *ptr = texture_transfer_map_plain(ctx, resolve_tmp, 0, usage, &dst_box,
+ &trans->resolve_transfer);
+ if (!ptr)
+ goto fail;
+ *transfer = &trans->base;
+ trans->base.stride = trans->resolve_transfer->stride;
+ trans->base.layer_stride = trans->resolve_transfer->layer_stride;
return ptr;
+
+fail:
+ pipe_resource_reference(&resolve_tmp, NULL);
+ virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
+ return NULL;
}
static void *virgl_texture_transfer_map(struct pipe_context *ctx,
@@ -200,26 +208,45 @@ static void *virgl_texture_transfer_map(struct pipe_context *ctx,
return texture_transfer_map_plain(ctx, resource, level, usage, box, transfer);
}
+static void flush_data(struct pipe_context *ctx,
+ struct virgl_transfer *trans,
+ const struct pipe_box *box)
+{
+ struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
+ vws->transfer_put(vws, virgl_resource(trans->base.resource)->hw_res, box,
+ trans->base.stride, trans->l_stride, trans->offset,
+ trans->base.level);
+}
+
static void virgl_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct virgl_context *vctx = virgl_context(ctx);
struct virgl_transfer *trans = virgl_transfer(transfer);
- struct virgl_resource *vtex = virgl_resource(transfer->resource);
bool queue_unmap = false;
if (transfer->usage & PIPE_TRANSFER_WRITE &&
(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) == 0) {
- if (trans->resolve_tmp) {
- struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
- vws->transfer_put(vws, vtex->hw_res, &transfer->box,
- trans->base.stride, trans->l_stride,
- trans->offset, transfer->level);
+
+ if (trans->resolve_transfer) {
+ flush_data(ctx, virgl_transfer(trans->resolve_transfer),
+ &trans->resolve_transfer->box);
+
+ virgl_copy_region_with_blit(ctx,
+ trans->base.resource, trans->base.level,
+ &transfer->box,
+ trans->resolve_transfer->resource, 0,
+ &trans->resolve_transfer->box);
+ ctx->flush(ctx, NULL, 0);
} else
queue_unmap = true;
}
- pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL);
+ if (trans->resolve_transfer) {
+ pipe_resource_reference(&trans->resolve_transfer->resource, NULL);
+ virgl_resource_destroy_transfer(&vctx->transfer_pool,
+ virgl_transfer(trans->resolve_transfer));
+ }
if (queue_unmap)
virgl_transfer_queue_unmap(&vctx->queue, trans);