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authorBrian Paul <[email protected]>2001-01-02 22:05:55 +0000
committerBrian Paul <[email protected]>2001-01-02 22:05:55 +0000
commita580e1adb7c85711338c23a6703dfe82acbc8310 (patch)
treee83b0ea0993a7aa6c54337bb7434843cb21c5388
parent3041d05bbcccfddba01a1eeaba01e5da0e1e99af (diff)
missed a few color macro changes
-rw-r--r--src/mesa/main/api_loopback.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index 79400252257..adbf015bbe7 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -1,4 +1,4 @@
-/* $Id: api_loopback.c,v 1.5 2001/01/02 22:02:51 brianp Exp $ */
+/* $Id: api_loopback.c,v 1.6 2001/01/02 22:05:55 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -229,9 +229,9 @@ loopback_Color3dv( const GLdouble *v )
GLfloat r = v[0];
GLfloat g = v[1];
GLfloat b = v[2];
- FLOAT_COLOR_TO_UBYTE_COLOR(col[0], r);
- FLOAT_COLOR_TO_UBYTE_COLOR(col[1], g);
- FLOAT_COLOR_TO_UBYTE_COLOR(col[2], b);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
col[3] = 255;
COLORUBV( col );
}
@@ -300,10 +300,10 @@ loopback_Color4dv( const GLdouble *v )
GLfloat g = v[1];
GLfloat b = v[2];
GLfloat a = v[3];
- FLOAT_COLOR_TO_UBYTE_COLOR(col[0], r);
- FLOAT_COLOR_TO_UBYTE_COLOR(col[1], g);
- FLOAT_COLOR_TO_UBYTE_COLOR(col[2], b);
- FLOAT_COLOR_TO_UBYTE_COLOR(col[3], a);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
+ UNCLAMPED_FLOAT_TO_UBYTE(col[3], a);
COLORUBV( col );
}