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authorNicolai Hähnle <[email protected]>2017-01-27 11:55:14 +0100
committerNicolai Hähnle <[email protected]>2017-02-06 17:39:44 +0100
commit7be0e602ed82d25b9f0db77748618c663d9cbfe7 (patch)
tree808c9c44ff709f7953fee1ea7dfb405f79c7ed05
parentf446f3fb33528eebe9b120340fca3ac5c5ba518d (diff)
dri/common: clear the loaderPrivate pointer in driDestroyDrawable
The GLX specification says about glXDestroyPixmap: "The storage for the GLX pixmap will be freed when it is not current to any client." We're not really following this language to the letter: some of the storage is freed immediately (in particular, the dri3_drawable, which contains both GLXDRIdrawable and loader_dri3_drawable). So we NULL out the pointers to that freed storage; the previous patches added the corresponding NULL-pointer checks. This fixes memory corruption in piglit ./bin/glx-visuals-depth/stencil -pixmap -auto Cc: 17.0 <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index f92eee9081d..d18c458d186 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -645,6 +645,8 @@ driCreateNewDrawable(__DRIscreen *screen,
{
__DRIdrawable *pdraw;
+ assert(data != NULL);
+
pdraw = malloc(sizeof *pdraw);
if (!pdraw)
return NULL;
@@ -674,6 +676,16 @@ driCreateNewDrawable(__DRIscreen *screen,
static void
driDestroyDrawable(__DRIdrawable *pdp)
{
+ /*
+ * The loader's data structures are going away, even if pdp itself stays
+ * around for the time being because it is currently bound. This happens
+ * when a currently bound GLX pixmap is destroyed.
+ *
+ * Clear out the pointer back into the loader's data structures to avoid
+ * accessing an outdated pointer.
+ */
+ pdp->loaderPrivate = NULL;
+
dri_put_drawable(pdp);
}