diff options
author | Nanley Chery <[email protected]> | 2019-04-30 14:49:10 -0700 |
---|---|---|
committer | Nanley Chery <[email protected]> | 2019-05-16 20:54:53 +0000 |
commit | 629806b55bccd7f3e5b7b753820c4442fdb30bbe (patch) | |
tree | 01ea2173381affe9350f5bf9d8cdc561b7c507f1 | |
parent | ded2c202d5f5da6065d4cef19d8deedae6a8c307 (diff) |
anv: Fix some depth buffer sampling cases on ICL+
Don't attempt sampling with HiZ if the sampler lacks support for it. On
ICL, the HW docs state that sampling with HiZ is not supported and that
instances of AUX_HIZ in the RENDER_SURFACE_STATE object will be
interpreted as AUX_NONE.
Cc: <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
-rw-r--r-- | src/intel/vulkan/anv_private.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h index 4e247bed7ac..2bc4d4a05b6 100644 --- a/src/intel/vulkan/anv_private.h +++ b/src/intel/vulkan/anv_private.h @@ -3187,7 +3187,13 @@ anv_can_sample_with_hiz(const struct gen_device_info * const devinfo, if (!(image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT)) return false; - if (devinfo->gen < 8) + /* Allow this feature on BDW even though it is disabled in the BDW devinfo + * struct. There's documentation which suggests that this feature actually + * reduces performance on BDW, but it has only been observed to help so + * far. Sampling fast-cleared blocks on BDW must also be handled with care + * (see depth_stencil_attachment_compute_aux_usage() for more info). + */ + if (devinfo->gen != 8 && !devinfo->has_sample_with_hiz) return false; return image->samples == 1; |