diff options
author | Iago Toral Quiroga <[email protected]> | 2019-10-29 09:32:05 +0100 |
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committer | Iago Toral Quiroga <[email protected]> | 2019-12-16 08:42:37 +0100 |
commit | 56ba6f42e22bd55d8f95c0cfc6e95357e49aa4d1 (patch) | |
tree | e85351643261597bddc573d9aedb06218ffe9395 | |
parent | e054fe0167ead8d788d4b53d4001bfffc8ea3cb3 (diff) |
v3d: remove obsolete assertion
OES_geometry_shader introduced the concept of layered framebuffers.
Removing this assertion gets a bunch of CTS tests to pass. We will
also need layered images to implement layered rendering with geometry
shaders.
v2: fix typo in commit message (Alejandro)
Reviewed-by: Alejandro PiƱeiro <[email protected]>
-rw-r--r-- | src/gallium/drivers/v3d/v3d_resource.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/v3d/v3d_resource.c b/src/gallium/drivers/v3d/v3d_resource.c index 84f6b8c9122..cd8af3a7be8 100644 --- a/src/gallium/drivers/v3d/v3d_resource.c +++ b/src/gallium/drivers/v3d/v3d_resource.c @@ -992,8 +992,6 @@ v3d_create_surface(struct pipe_context *pctx, if (!surface) return NULL; - assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer); - struct pipe_surface *psurf = &surface->base; unsigned level = surf_tmpl->u.tex.level; struct v3d_resource_slice *slice = &rsc->slices[level]; |